AI Insights · Timothy · October 2024
Top 5 Simulator Games Performance in Finland, Q3 2024
Discover the performance trends of the top simulator games in Finland during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the simulator games category in Finland saw significant activity on the unified platform, with varying trends across the top five apps. This analysis, based on Sensor Tower data, provides insights into downloads, revenue, and weekly active users for these apps.
My Supermarket Simulator 3D by Game District LLC showed a remarkable increase in revenue, starting modestly at $1 in mid-July and climbing steadily to approximately $631 by the end of September. Downloads also exhibited a robust upward trend, beginning at 145 and reaching 4.8K by the quarter's end. Weekly active users followed a similar trajectory, expanding from 141 to over 11K, highlighting the app's growing popularity.
Manage Supermarket Simulator from iKame Games - Zego Studio experienced a fluctuating quarter. Revenue showed a downward trend, starting at $117 in early July and decreasing to $26 by late September. Downloads peaked at 2.9K in late July before tapering off to 438 by the end of the quarter. Weekly active users displayed a more stable pattern, maintaining numbers around 5K to 6K, with a slight decline towards the quarter's close.
Mystore Master 3D by SVC Inc. had no revenue reported, yet it managed to achieve notable download spikes, particularly in early August with 3.7K downloads, before gradually decreasing to 815 by late September. Weekly active users mirrored this pattern, peaking at 3K in early August and settling at 2K by the end of the quarter.
Satisroom: Perfectly Organize, published by FALCON GAME STUDIO, recorded minimal revenue, with a peak of $27 in mid-September. Downloads fluctuated, peaking at 3.6K mid-September, before declining to 1.3K by the end of the month. Weekly active users saw a significant increase, reaching over 6K in mid-September, indicating a strong user engagement despite the low revenue.
Supermarket Simulator Game 3D by RabbitStudio, launched in August, experienced a gradual increase in revenue, reaching $65 by early September. Downloads started strong at 380, peaking at 2.8K in late August before dropping to 453 by mid-September. Weekly active users showed a consistent increase, peaking at nearly 7K in early September, before settling at 3.8K by the end of the quarter.
For more detailed insights and data on these apps, visit Sensor Tower.